BangCoverArt BANGCOVERART Cover Art Production · 2019 — 2026
Process

Why a 3D Cover Takes Longer, and How the Process Works

A 3D cover takes longer than the other styles, and the reason is structural: it is assembled in bigger stages, each of which has to be approved before the next one can start.

Stages of building a 3D cover art character

The stages

  1. Collecting information. We run through a set of questions to assemble a single picture: photos of the artist, clothing, background and the rest.
  2. Writing the brief. Everything discussed gets written down as a specification with all the details in it.
  3. Sketch. The first sketch goes to the artist for approval.
  4. Sculpt. Once the sketch is agreed, the character is sculpted from the photos and the clothing references.
  5. Detailing. After the second approval the character is taken to a much more detailed state.
  6. Colour, environment and render. Colour goes on, then the environment is built, the frame and camera are set, and the piece is rendered.

Make your changes early

Once the detailing stage is passed, changes become technically difficult and may not be possible without additional cost. Everything structural should be raised at the sketch and sculpt stages, while the work is still cheap to move.

What actually speeds it up

Want this done for you?

We have delivered over 4,600 covers since 2019 — digital, 3D, cartoon, underground, motion, logos and merch. Tell us the style, the deadline and the budget, and you get an offer back.

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